
Arbitrary Headcount Limit: While there is no population cap, there is a cap on the number of companies of soldiers you can have. On the other hand, if you manage your city well, your citizens will give you unending praise. Very unhappy homes also spawn muggers, vandals or looters. Even if there are only 10 workers needed in a city of 7000. You can right-click on your citizens and they will complain about everything from a lack of employment to a lack of workers, inadequate healthcare or worship services. In one you play the Atlanteans and defeat the Greeks, in the other, you play the Greeks defeating the Atlanteans. Poseidon, which makes no pretense at having any historical accuracy, offers two campaigns as alternate histories to each other. On top of that, you do so as Jin dynasty, who were Jurchen (proto-Manchu people), rather than Han Chinese. Emperor has the Song and Jin Dynasties defeat Genghis Khan and prevent the establishment of the Yuan Dynasty. Cleopatra requires you to change history by winning the Battle of Actium.
Pharaoh makes your family take over the throne of Egypt in the middle of the campaign, and rule a united Egypt until the end (although the time period corresponds to an actual usurpation).The Campaign maps for the Caesar games included some provinces that were never actually under Roman rule.Alternate History: While the more history-centered games start off following history relatively closely, most games take a turn towards alternate history later on.Unfortunately, the game fell into development hell due to funding issues. Set in medieval Europe, it would have returned to a 2D representation and a walker system.
#Caesar 3 housing blocks series#
The only one not designed by series creator Chris Beatrice.Ī new installment, Medieval Mayor, was announced as being under development by Tilted Mill and originally scheduled for a 2013 release.
It featured a good deal more Scenery Porn and Architecture Porn than its predecessors.
Emperor: Rise of the Middle Kingdom (2002) was the last 'traditional game', with walkers, housing blocks, etc. This created somewhat of a Broken Base between those who saw these two games as too childish and cartoonish and those who thought it was a new, creative and funny approach.
It gives monsters, gods walking (or destroying) your city and some of the more famous heroes of Classical Mythology a much more prominent role than in earlier games.
Zeus: Master of Olympus (2000) and its expansion pack Poseidon: Master of Atlantis (2001), set in Ancient Greece and Atlantis respectively, change the mood from relatively realistic and historically accurate-ish to myth-centric with a dash of humor. It remains something of an odd one out among the games. It was also the first in the series to go fully 3D, but the graphics were found to be a bit lacking. It radically breaks with established concepts (such as walkers, apartment blocks for workers or active gods). Immortal Cities: Children of the Nile (2004) was the first title published by Tilted Mills, and is more of a Spiritual Successor than a direct continuation. Pharaoh (1999) and its Expansion Pack Cleopatra ( 2000) departed from the Roman setting and featured monumental building efforts, agriculture adapted to the flooding of the Nile and roadblocks for walkers. Caesar IV (2006) is the latest release in the series. While I'm not attached to the walker system I prefer it to the each person runs around doing their own thing, and usually ignoring me.Īny suggestions? I also own Tropico 1-4, a bunch of Sim Cities, Stardew Valley, Prison Architect and some old city builders like Children of the Nile. I also like the focus on goods/production chains. The campaigns they had were fun and helped give a purpose to each cities. I was never as keen on the modern Sim City builders and the Sci Fi setting of the other Anno games on Steam doesn't seem very appealing. What I liked about them is the historical settings. However they are quite old now, so there should be something a lot more recent. I used to be a big fan of the Impressions Games city builders Caesar III, Pharaoh, Zeus and Emperor and still consider them them my favourites. I thought I'd ask for more city builder recommendations before the sale ends. Banished seems decent but I don't really like it's map generation much.
Anno 1404 has been really fun although I'm not too keen on the missions with other active AI players. With the current Steam sale I've picked up Anno 1404 and Banished.